Projects
Platforms : mobile Android & iOS
Technologies : Unity3D, C#, .NET Mono, Unity Bundles, Package Unity VR Foundation, Package Unity DoozyUI, Android Studio, XCode, Postman, LINQ
Mobile application developed on Unity and published on the Google Play Store and Apple Store.
The user selects a product from multiple categories with filtering and sorting options, then places the product in augmented reality, customizes it, and finally saves their project online.
Features : Responsive UI, user login, API communication, catalog updates (JSON file and bundles), runtime Material generation from a configuration file
VR Training Software for Heavy Vehicle License
PC with Oculus Rift S headset PC with Oculus Rift S headset
Technologies : Unity3D, C#, .NET Mono, Package Unity XR, Package Unity DoozyUI, Postman, LINQ
Software developed on Unity, consisting of several training modules for different heavy vehicle licenses. Requires an Oculus Rift S VR headset.
The student logs in on a PC, selects a course, and then puts on the Virtual Reality headset.
Once in virtual reality, the student is placed next to a vehicle and learns all the inspection points through visual and audio cues.
The student can test himself in evaluation mode. Their results are displayed on the dashboard on the computer screen and are also stored in a local API.
Web Application for movie enthusiasts, similar to "Sens Critique" website (Personal Project)
Plateforme : Web
Technologies: Visual Studio, C#, ASP.NET Core, AngularJS, Postman
Web application under development. Developed using Visual Studio with ASP.NET Core and AngularJS frameworks.
The goal is to allow users to log in and browse a list of movies to rate, review, or add to favorites.
If a movie does not exist, the user can create it.
VR Petanque Video Game
PC with Oculus Rift S headset Android for Meta Quest 2 Headset
Technologies : Unity3D, C#, .NET Mono, Package Unity XR, Package Unity PhotonPUN, Requêtes RPC, Postman
Video game developed on Unity and currently in the process of being published on the Meta Store. Requires a Meta Quest 2 headset.
Players can customize their avatars and then create or join a lobby. Once the game begins, players are transported to a gaming environment, followed by a virtual petanque match.
Features : Management of multiple simultaneous players in a networked room, RPC requests with Client Master logic, API communication.
Vision-Related Pathology Awareness Software
Platforms : PC & Android for Meta Quest 2 Headset
Technologies : Unity3D, C#, .NET Mono, Package Unity XR, Package Unity FMETP, Postman
This project consists of an application for the Meta Quest 2 headset and PC software.
The application allows users to choose a visual pathology and experience life as a visually impaired person for a few minutes in various scenarios (walking in the city, cooking, etc.). The vibrations of the Meta Quest controllers are used to simulate the contact between a white cane and obstacles encountered in daily life.
The PC software receives the stream from up to four headsets connected via an API.
This software has been used in various awareness workshops by the client.
Features : FMETP streaming, API communication, sound spatialization